A 3D landscaping model of a low polygon scenery; a snowy walkway. What started out to initially be a forested canyon ended up as a snowy landscape with ice pillars. This piece demonstrates use of displacements modifiers for the scene and particle emissions for the snowfall. The gradient background is meant to be an indication to the time of day being daw for the rising of a new day in the cold environment. This creates a beautifully peaceful setting.
Software used: Blender
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